RPG Core Combat Creator – Unity 2017 – Learning to Build RPG Core Combat with Unity 2017
This highly acclaimed course was over 200% funded on Kickstarter, and is designed for intermediate users of Unity. We recommend you take at least the first half of our Complete Unity Developer or equivalent as a pre-requisite.
Role Playing Games can be complex to create, with many interacting gameplay systems. We make it easy for you, with this online course that teaches you step-by-step how to make the foundations of any good RPG – from scratch.
In this course we’re focusing on the core of any great RPG, giving your players a fun combat moment in a well crafted level, based upon a solid game design, built using a robust code architecture. You will follow our project, but also make the game entirely your own.
We will be dealing with AI pathfinding, creating a flexible special abilities system, and learning how to coordinate on a complex project. You’ll learn to how to implement click-to-move gameplay, use asset packs, debug, make particle effects and more.
You’ll need a basic grasp of Unity and C# before you get start, from there we’ll be teaching you more advanced programming techniques such as C# delegates, interfaces, co-routines and more.
Building an RPG is an amazing way to level-up you game development skills, so why not join us and get started right now?
– Character Movement
– Core Combat
– Modifiers And Abilities
– Finished Demo
– Continuing Your GameDev Journey
Manufacturer: Yudomi / Udemy
Teacher: Ben Tristem, Rick Davidson, GameDev.tv by Ben Tristem
Level of training: Elementary, Secondary
Time of training: 42 hours +
File size: 11600 MB